I had the idea of representing the overall structure of our game in the form of a flow chart, as this would give a simple, visual breakdown of our game, as a whole. Firstly, I looked at a game that already exists, and that I know well, and attempted to do a flowchart for it. I chose 'Call of Duty: Black Ops' (2010). I broke the game down into it's main constituent parts; single-player campaign, multiplayer, and Zombies. I also went into each major 'artery' to a small degree. For example, with multiplayer, I expressed that you can choose from offline splitscreen mode, wager matches, creating custom classes, view past games in 'Theatre mode' etc.
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'Black Ops flow chart' |
My next step is to create a flowchart for our own game, illustrating it's framework. I feel that this will be a good way to summarise our game to people .
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