Thursday, 16 February 2012

BA2 Animation - Exaggeration

Good Example: Dawn of War


Watch a gruesome sync kill example here:

http://www.youtube.com/watch?v=oEH-j8mtPQI&feature=related



Bad Example: StarWars: Galactic Battlegrounds

StarWars: Galactic Battlegrounds, is an rts game originally released in 2001. It was basically a Star Wars rendering of the famous title Age of Empires 2: The Age of Kings. My criticism of it is that when a unit dies, it will often throw a overly dramatic and loud death animation. I understand, at the scale of an rts game, the animations need to be exaggerated to a certain degree, so that the player can see them more easily. I just think that they sometimes go a bit too far in StarWars: Galactic Battlegrounds.



There are many gameplay videos on youtube:

http://www.youtube.com/watch?v=4OBzWRu1qQ0&feature=related

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