Thursday 16 February 2012

BA2 Animation - Appeal

Good Example: LittleBigPlanet




http://www.youtube.com/watch?v=RAu7cbCplZc&feature=related

Bad Example: Tekken


Since the very first Tekken game, there has been a trademark 'blood' effect every time a fighter is hit. The hit is over exaggerated and looks very dated when seen on modern titles such as Tekken5 and Tekken6. Perhaps it is considered to be 'classic' by Namco, the games creators. But players new to the series often comment on how it looks out of place in a contemporary fighting game. To be fair, the 'effect' looks reasonable in early games of the series, where the rest of the game was on a similar level of quality. However, it now has a dubious quality in the reaction it provokes, in today's audience.


Tekken1: released 1994

Tekken5: released 2004

Tekken6: released 2007


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